As of the time of writing, Naughty Dog has deployed multiple hotfixes and one giant 15GB patch that has improved the game’s stability a significant amount. The game launched in a broken state, with bugs and tons of performance issues that made it unplayable on anything but the highest-end systems. So why have I waited this long to write this review? Well, if you’ve been following the developments closely, you’re no stranger to the myriad of faults that this release brings with it. The game was released on PC two weeks ago, and I got a review code on launch day. After more than a decade of staying exclusive to the PlayStation consoles, developer Naughty Dog’s The Last of Us has finally arrived on PC, embracing all the best and the worst aspects of the platform.
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